11/30/2023 0 Comments Kerbal space program 2 cancelledIt is hoped that the people who used to work for Star Theory Games have since landed on their feet with new positions elsewhere. As a result, Star Theory Games closed its doors with the remaining employees receiving one month’s pay and two months of health insurance. Of course, GDC 2020 was cancelled due to the pandemic, and no other opportunities to build bridges with new partners presented themselves. The remainder of the original team brainstormed prototypes to pitch to publishers at GDC 2020. Apparently, a few members of the original team followed the game to the new studio-now known as Intercept-including lead Jeremy Ables, creative director Nate Simpson, and lead producer Nate Robinson. When we heard that the game had been passed onto a new developer, it wasn’t clear what had happened to the employees of Star Theory Games. “To that end, we encourage you to apply for a position with us.” “This was an incredibly difficult decision for us to make, but it became necessary when we felt business circumstances might compromise the development, execution and integrity of the game,” read the message from Cook. The message said that Kerbal Space Program 2 was no longer Star Theory’s game to make, and also that employees were welcome to work on the game if they became part of the newly appointed developer’s team. In December 2019, Star Theory Games employees received a message through LinkedIn from Michael Cook, executive producer for Private Division, which is the indie publishing branch of Take-Two Interactive. 6): This article has been updated to include more specific release date information and Nate Simpson’s post.A report from Bloomberg states that Star Theory Games has shut down after Take-Two Interactive took over development of Kerbal Space Program 2. Its most recent update, Shared Horizons, is a collaboration with the European Space Agency that includes custom cosmetics and space missions based off real-life events. The original Space Kerbal Program is still available on Steam and continues to update. That involves solving problems that have never been solved before, and that takes time. We’re creating a reliable foundation on which players and modders alike can build for another decade or more. It’s not enough to deliver a bunch of new features – those features have to be woven together into a stable, polished whole. We’ve heard time and again from this community that quality is paramount, and we feel the same way. Pulling off a successful space mission is really a massively interdisciplinary undertaking. We knew we were taking on an immense technical and creative challenge when we started this project. Where will you go without an actual mission How are you steering your rocket without guidance, navigation, and control Electrical and life support obviously key. I know this is frustrating, especially considering that this isn’t the first time we’ve adjusted our schedule. Own these and more great PC games forever. Gonna rip the band-aid off fast here: Kerbal Space Program 2 will release in 2022 instead of fall 2021. Embrace the bloody, cinematic multiplayer chaos of Chivalry 2. Simpson writes that the development of Kerbal Space Program 2 is taking longer than anticipated due to the game’s complexity and the developer’s intention to make the game stable and long-lasting. The game was originally intended to launch in March 2020, but was later delayed to Take-Two’s 2021 fiscal year, which covers April 2020 through March 2021, and then delayed again to fall 2021 due to the coronavirus. The original Kerbal Space Program was created by developer Squad, but Kerbal Space Program 2 was announced at Gamescom 2019 as a project by Star Theory Games, under the Private Division label. Kerbal Space Program is a space flight simulator, where the player must help a tiny, spacefaring culture navigate the stars by helping them create the actual infrastructure and craft necessary to survive. Kerbal Space Program 2 is a space flight simulation video game developed by Intercept Games and Squad, and published by Private Division. This was later confirmed by a post on the developer’s forums by creative director Nate Simpson. Kerbal Space Program 2 is being delayed until 2022, according to a financial report from Take-Two Interactive.
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11/30/2023 0 Comments Github desktop no sync buttonThere is a fundamental UX flaw that leads to really messy history which has been voiced by "many" that has been patched rather than addressed in full. But what are we defending? The simplicity of one button? Screen realestate? Design ego? I'm confused. Great response, I certainly see it from your point of view also. If you aren’t logged into GitHub, then we’ll prompt for you to login. If you haven’t published a repository or branch, this is where you’ll complete that action. It'll also give us a place to indicate that a background fetch is underway (we'll spin the sync arrows) We considered using 'fetch' but we then decided to add the 'Last fetched.' subtitle to all button states as a way of indicating that we do perform background fetches. We've used 'Refresh' as the terminology here. In the scenario where the client thinks you're neither ahead nor behind we'll offer to refresh the repository (a fetch). We might consider updating the button text in this state to something like 'Pull and merge'. Instead we'll leave that action to the user so that we'll never push a result that they're not comfortable with. This is similar to what Sync does today except we will do a pull and merge but we will not automatically push that merge commit. If you’re both ahead and behind, we’ll make you do a pull before giving you the ability to push. If your branch has fallen behind the remote we’ll give you the option to pull. If the user opts out the sync button state will have updated to reflect the now-known fact that the remote is ahead. If this fails (non-fast-forward) we'll present the user with information about why and offer to do a pull. If your branch has commits not yet on the remote we’ll give you the option to push. Note that this concept assumes that we keep background fetching in TNG:9000 as we'll need to reflect changes to the remote. Additionally in the case of errors we'll be able to present the underlying error as received from Git to the user (for them to Google). We've opted for using Git terminology primarily so that the button text is something users can throw into Google in order to understand what the action does. In essense we'll present the action that would be taken by a sync button. We've taken another approach by replacing the ambiguous sync button with a contextual button that changes from “Push,” “Pull,” and “Publish” based on how far or ahead you are from the remote branch. The most current thinking being that we'd keep it but with some sort of combo/dropdown so that users could explicitly pull or explicitly push. It doesn't work so well for the remainder of users and various suggestions have been made over the years on how to address this. We believe that it currently serves two groups of users very well, the first being those who deeply understand Git and realize what it's doing and the second is those users who have deep trust in the app and doesn't care all that much about its inner workings. There's nothing else.A very common feedback with the current clients has been that the sync button is scary. The Github website also just shows the 2 repositores I had created at the very beginning, intialized with a readme.md. However, now that I'm on another (ubuntu) computer and wanted to clone the 2 repositories on this, it appears that none of my commits were ever pushed to Github.
11/30/2023 0 Comments Praat scripting measure vowel lengthNewer versions of Praat at least let you open multiple files at once. You cannot drag and drop a file into Praat. Praat annoyingly does not function like most Windows/OSX apps. It loads all soundfiles in a directory into Praat. Load all sound files.praat A very simple, but very useful script. Get measurements.praat Similar to duration logger.praat except that this script outputs a range of measurements: formants, f0, amplitude at 25, 50 and 75% of each vowel. Wav files can be easily converted to aiff and vice versa without altering the file's quality. Wav aif converter.praat A simple, but very useful script for those who wish to share soundfiles between Macs and PCs. Bits of this script show up in all of my larger scripts that have the word "measure" in their filename. It allows you to make edits and saves the changes before moving to the next textgrid.ĭuration logger.praat Useful for measuring the length of intervals marked in a textgrid. This script makes the reviewing process easy. Text grid reviewer.praat Once you (or a research assistant) have created textgrids, it can be useful to open each sound file and its corresponding textgrid to review the boudnaries and annotations that have been created. Very useful for creating textgrids once a recording has been completed. Text grid maker.praat My first ever Praat script. Please feel free to download, modify, and redistribute the scripts without restriction. Each script may be downloaded by clicking on the name. I have omitted some scripts that are very similar to those posted here, or some of the larger scripts that have been tailored to a particular set of stimuli. I receive frequent requests along the lines of, "Do you have a script that does x?"Įvery Praat script that I have is listed below, along with a brief description. Below, I have listed all of the Praat scripts that I have in my possession. Bits and pieces can be reused from other scripts, and in this way new scripts can be generated very quickly. However, I rarely code a script from scratch. This way, when the time comes to write up the Method section, all of the information is easily accessible and traceable.ĭue to this new project-based scripting technique, I create a new script for each project that I am working on. Now, for each project, I create one large Praat script that contains all manipulations: taking original measurements, manipulating intensity, pitch, ramping, etc., renaming files, and taking new measurements after all manipulations have been completed. As a result, a few years ago, I changed the way that I used Praat scripts. What I found was that the problem with such an approach is that it is very easy to lose track of what manipulations you have already done to a set of sound files - especially if you are working on multiple projects at the same time, with different normalisation scripts, etc. For instance, after a recording session, I would use one script to cut the large file of the entire recording session into smaller files, a separate script to extract measurements, another script to normalise the intensity of the sounds, and yet another script to ramp in and out, and so on. When I first started using Praat, I used many small scripts, each of which performed one small job. I cannot stress this enough: you have to know exactly what the script is doing. But be warned, a script cannot do anything that requires human judgment, such as labeling segments. As I have mentioned before, Praat scripts can take care of many repetitive actions for you, saving you many mouse clicks. 11/30/2023 0 Comments Msi afterburner skinsClick on the “Programs” tab in the displayed list.The “Control Panel” tab in the entered menu.Click on the ‘Start Man’ option from the bottom right corner of the desktop.The steps to remove Afterburner MSI are as follows: At the end of the stages, the graphics card was upgraded using MSI Afterburner.Click on the ‘Save’ box after adjustments.This operation may cause the graphics card to become locked. In this context, the hands should not be until the end.The same operations against the Memory Clock and MSI Kombustor tab are displayed on the panel.Setting level across the ‘Core Clock’ tab at the preferred rate.The change bar across the “Power Limit” title in the window opens the mouse with the average level mouse.Program by double-clicking on the Afterburner MSI program file on the desktop.The steps followed to use Afterburner MSI are as follows: As part of these stages, the video card accelerator MSI Afterburner installation.In the windows that open after the process, click on the “advance” and “install” headings.After the process, the program file is in the lower right corner of the desktop download.Click “ Afterburner MSI download” at the bottom of the open page.Access to the “ MSI” link via the Internet.The steps to install Afterburner MSI are as follows: This feature will automatically apply the optimal overclocking environment for you. You can also use the OC Scanner feature to find the best overclocking settings. In the “Active Monitoring” window, you will see a list of your GPU’s temperatures.After opening the Settings window, click Monitor at the bottom left.Click the “Settings” button at the top right. To get started, click on the icon in the Start menu.Then apply them to your GPU while gaming. Once you are happy with your settings, save them as profiles. In general, it degrades performance in the long run. MSI Afterburner is a great tool to give your GPU a speed boost. The program also helps you monitor your system’s performance. MSI Afterburner is a powerful software that can change the core voltage of your graphics card. With MSI Afterburner, all settings by accessing video card information. They will also need to include the new SyncScanlineButton.png and FrametimeButton.png toggles.MSI Afterburner is a video card acceleration tool. Going forward it looks like all existing themes will need an update to the header, SkinBase.png and Font.png files. The 7z archive contains a resources folder with the modified files and relevant PSDs
11/30/2023 0 Comments Xpadder windows 10 freeWhen Button1 is pressed for a short duration, rotate the input across Input1 -> Input2 -> Input3 -> ….You can now define a button to trigger the assignments defined on other buttons.įor example, it is possible to configure the followings.Other notable changes included in the recent releases: (Under "Options" tab -> Show/Hide Buttons) Enhanced "Configure diagonal input as separate buttons" feature such that it can be configured separately for left and right sticks.Main menu: Added a few menu items for easier access such as "License key", "TIPs" and "Donation" (under Help).In the main window, added the right-click menu to easily swap two button assignments.If there is a demand to notify on other devices, please contact us. NOTE: At this moment, it's limited to the first XInput device. Added the feature to trigger the custom vibration pattern when the active profile is switched (under the Options tab).This enables the wheel input to be easily combined with other key inputs such as "ALT + wheel" or "CTRL + wheel" for zoom-in/out shortcuts Enhancement for the "Keyboard" tabs: Added the right-click menu to specify the mouse wheel input.Version 6.9.1 includes the following change(s): So that your old configuration data can be accessed.įor more details, please refer to this page. Please manually copy the configuration files (JoyToKey.ini and *.cfg files) from the old "JoyToKey" folder into your "Documents/JoyToKey" folder In case you can no longer find your configurations after upgrading JoyToKey, When JoyToKey is installed from the installer (JoyToKeySetup_en.exe), user configuration data will be by default stored in "JoyToKey" folder in user's "Documents" folder. Information Location of user configuration data (profiles) If you find JoyToKey useful, you can purchase a license key at any time Try it on your PC to play games which don't have native controller support with your favorite joysticksĪnd/or use it for general applications to improve efficiency by registering frequently used key shortcuts as joystick input. JoyToKey is a shareware, but you can download the latest version for free. As the leader of the program, the player has to design aircrafts and spaceships to send them out into space for various missions, either for the sake of progression or just to test out a new idea. Including of course, a much desired expansion of the Kerbal’s themselves, who will now apparently react physically and emotionally to the orientation and transit of the spacecraft. Kerbal Space Program 2 will put players in charge of the space exploration program on planet Kerbal. Meanwhile, in the team behind Kerbal Space Program has been hard at work on Kerbal Space Program 2, a major update and expansion of the original game. Slated for launch on February 24, the game is set to introduce a host of new features to differentiate itself from its predecessor, including multiplayer gameplay down the line. Publisher Private Division and developer Intercept Games have delayed Kerbal Space Program 2 from its previously planned 2022 release window to early 2023 for PC, followed by PlayStation 5. Kerbal Space Program 2 will be released on PC as an early access release. Developer studio Intercept Games announced the latest in a series of release. The trailer gives us a quick run down on why rockets launch vertically, and how they can then be maneuvered into orbit. The Initial release date Kerbal Space Program 2 will be February 24, 2023. While the trailer doesn’t show any gameplay, it does give us a good idea of the laws of physics the game will follow. The trailer acts as a sort of tutorial for sending a craft you can create into space to orbit around the planet. Kerbal Space Program 2, the sequel to the original rocket simulation game that sold over 5 million units worldwide, ushers in the next generation of space adventure by allowing players to build their own space program with hundreds of new and improved parts, an upgraded onboarding experience, modernized visuals, vibrant and realistic environment. There's just no reason to be in this EA and you may as well wait a year or two to see if they'll ever manage to fix it.Developer Intercept Games and publisher Private Division have released a new trailer for upcoming space program simulator Kerbal Space Program 2. Fans are being told to wait until early 2023 for PC, with console release coming later. If travelling to an outer plant, you (most likely) want to make an escape burn from a low Kerbin orbit. Kerbal Space Program 2 launch delayed again. Its about as feature complete as KSP 0.13 which was around £7-£12 at the time vs the £50 now. begingroup uhoh Another reason patched conic wins out is that it allows forward plotting. Its 3 years late and is so barebones I can't help but wonder wtf they were doing all this time. Kerbal Space Program 2 - Early Access Kerbal Space Program 2 is the sequel to the acclaimed space-flight simulation game Kerbal Space Program. I'm literally expecting the game to be rug pulled within the next year with EA being here to recoup losses. Enter the next generation of space adventure with exciting new parts, stunning visuals, fully revamped UI and Map View, and rich new environments to explore. This Roadmap explains what features are being added and what. We're supposed to make interstellar colonies within this down the line somehow when KSP1 actually has less performance issues when building ships. Kerbal Space Program 2 - Early Access Kerbal Space Program 2 is the sequel to the acclaimed space-flight simulation game Kerbal Space Program. updated During Kerbal Space Program 2 Early Access, the developers will be making additional updates to the game. There's no way they can fit in these features when a 50 part ship literally drops a 4090 to less than 20fps. And it's £50 with the intention of increasing over time too.Īt this point the project is basically failed. Its literally running worse than Star Citizen and asks for more hardware than it. It is missing all of the core features pegged for the sequel, most of which are performance hungry, and its already asking for an RTX 3080 as recommended before colonies even make it in. Im guessing that the Colonies Update will be released sometime between 6 months and a year from now, maybe leaning more towards the latter. Kerbal Space Program 2 was first announced in 2019, and it is now finally being released in the year 2023. Its 3 years late and barely a demo of EA let alone EA. Really depends on how long Science Mode will take to finish, so we can get a general sense of how long each milestone update will take. |
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